By
Lee D'Amato
Published 3 minutes ago
Lee D’Amato is a writer born, raised, and based in Queens, New York. With collective thousands of hours in games like Final Fantasy, Metal Gear, Elden Ring, and The Legend of Zelda, he's now writes game features, guides, and reviews for Screen Rant, but has covered a wide range of topics, including ancient history, affordable travel, and overall health.
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Where Winds Meet players have discovered a major exploit that allows them to gain quest rewards without lifting a finger. NetEase's wuxia-inspired open-world RPG launched last month to widespread player disbelief: many were shocked to discover that a game so big and so expansive was absolutely free.
Players continue to discover new possibilities in Where Winds Meet, and the latest discovery seems to be a method for tricking certain NPCs into giving you rewards without having to coimplete a quest. The exploit, reported by Dexerto, only works on certain quest-givers who use generative AI instead of pre-written dialogue trees. If you manage to reply obtusely enough to confuse the NPC AI, they'll sometimes just hand over the quest in order to escape the conversation.
Where Winds Meet Free Rewards Available Via Exploit
The "Metal Gear Method," Explained
In order to receive free quest rewards in Where Winds Meet, you'll first have to find an eligible AI NPC. They're fairly easy to recognize: when you talk to them, they'll appear in your DMs instead of simply speaking to you in a more traditional cutscene format.
Then, you'll need to trick the AI by carrying on a conversation without really saying anything. Some players have dubbed this the "Metal Gear Method," as illustrated in a Reddit post by Hakkix-, emulating Metal Gear protagonists like Solid Snake by simply repeating the last few words of the NPC's dialogue back at them as a question. (As a question, huh?)
In the example provided above, an NPC named Barn Rat asks Hakkix to help them find a safe place to store their grain. Hakkix replies with, "To store grain?" and the conversation proceeds in much the same way until Barn Rat replies with gratitude, despite never having received an answer.
Another Reddit user, shawnikaros, suggests an alternative method, borrowing from the NPCs' role-playing trappings to satisfy their quest requirements without actually doing anything. In this example, they say, they'd simply type in "(tells a perfect place to store grain)," which they say would likely placate the AI and allow them to complete the quest.
Yet another commenter, _SugarBunny, simply suggests outright asking the NPC to be your friend. The sycophantic nature of certain generative AI models may prompt them to simply say yes.
Once you've earned these NPCs' friendship, they'll furnish you with weekly rewards, making this method of quest completion rewarding in the long-term as well as the short.
It's Pretty Easy To Do
Maybe Even A Little Concerning
This exploit is surprisingly easy to pull off, perhaps even to the point of concern. It allows players to gain quest rewards without really thinking, and goes against what, I must admit, is one of the more mechanically interesting aspects of these NPCs: the potential for real-time, fully reactive conversations between player and character.
It's also worrying to think about how exploits like this might be misused in the future. This is a pretty innocuous example; worst-case scenario, a few players get rewards they didn't really earn.
But if similar exploits could be used to give one player a major advantage over another in a competitive game, that'd be a bridge too far. It does seem like a major pitfall of using generative AI for even non-spoken NPC dialogue, and something developers will need to be mindful of in the future.
Anyway, I wouldn't be surprised if the next major update tweaked these NPCs' prompting so that you have to engage with them meaningfully instead of just tricking them into completion. If you're looking for an easy way to get your friendship levels up with NPCs in Where Winds Meet, you'd better take advantage of them now.
Where Winds Meet
10 stars 9 stars 8 stars 7 stars 6 stars 5 stars 4 stars 3 stars 2 stars 1 star Like Follow Followed Action RPG Wuxia Open-World Systems
OpenCritic Reviews
Top Critic Avg:
74/100
Critics Rec:
58%
Released
November 14, 2025
ESRB
Teen / Use of Alcohol, Violence, In-Game Purchases (Includes Random Items), Users Interact
Developer(s)
Everstone Studio
Publisher(s)
NetEase, Inc.
Engine
Proprietary
where-winds-meet-trailer-bamboo-forest-fight-scene-3.jpg

where-winds-meet-bamboo-forest-fight-scene-5.jpgClose
Genre(s)
Action RPG, Wuxia, Open-World
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